|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Hurtini Hilitari
Republic Military School Minmatar Republic
0
|
Posted - 2013.02.24 10:50:00 -
[1] - Quote
High sec is supposed to be a lot safer. It's high sec! Maybe if the null bears would stop whining about it being too hard ganking people in high sec, and instead focused on warring each other, rather than building a giant blue donut, then they would get the pvp they wish for  |

Hurtini Hilitari
Republic Military School Minmatar Republic
0
|
Posted - 2013.02.24 10:56:00 -
[2] - Quote
Kate stark wrote:Hurtini Hilitari wrote:High sec is supposed to be a lot safer. It's high sec! Maybe if the null bears would stop whining about it being too hard ganking people in high sec, and instead focused on warring each other, rather than building a giant blue donut, then they would get the pvp they wish for  if people would read, and respond to the OP instead of making irrelevant comments.... that'd be great.
Like you just did eh |

Hurtini Hilitari
Republic Military School Minmatar Republic
0
|
Posted - 2013.02.24 11:04:00 -
[3] - Quote
Ganking doesn't bother me in the slightest. It's a legit mechanic. I'm not whining about it 
But obviously null has problems, as the OP stated. I was just adding my 2 cents on what I see is wrong with null sec. And right now I see more people calling for nerfs to high sec, to fix null. When I think that the giant blue donut is the real problem!
If only null sec was full of smaller alliances, it would be much more fun IMO. |

Hurtini Hilitari
Republic Military School Minmatar Republic
0
|
Posted - 2013.02.24 11:35:00 -
[4] - Quote
RubyPorto wrote:Quote:If you try reading my post that you quoted, I used the word safer. I did not say that it should be safe. Just safer! High sec by definition is supposed to be safer. I don't see how you can argue against that. Where did I argue anything of the sort?
You told me to...
RubyPorto wrote:Find where CCP ever said HS is meant to be safe.
In actual fact, I never said that CCP said high sec was supposed to be safe so I don't understand why you asked me to do this. Perhaps you could explain why you responded to me with that post?
Tippia wrote:How do you propose to fix null without nerfing high?
In my very first post in this thread I proposed how to fix null without nerfing high. Now many will disagree with my proposal, but I stand by my idea, and truly believe that null would have much more pvp and fun if my idea was carried out. I don't see how I am trolling. Perhaps an ISD/CPP could enlighten me? |

Hurtini Hilitari
Republic Military School Minmatar Republic
0
|
Posted - 2013.02.24 12:14:00 -
[5] - Quote
Tippia wrote:Hurtini Hilitari wrote:Ganking doesn't bother me in the slightest. It's a legit mechanic. I'm not whining about it Of course you are. Why else are you bringing it up in a thread that has nothing to do with that topic other than to make sure the whinging is omnipresent?
On reflection, the OP mentions ganking a lot, so how does bringing it up have nothing to do with the thread? Maybe OP shouldn't bring it up?
Also, OP doesn't even mention industry anywhere, but since that seems to be the topic now, I would like to add that CCP can do all the tweaks they like, and maybe down the line, all major industry will be conducted in null.
I am pretty sure this would bring more activity to null. But for players who prefer small-scale pvp, such as myself, I think I'd rather live in low sec/NPC null. I need somewhere outside of the blue donut zone to dock!
In other games I played, they had limits on how much you could blob, with mechanics to discourage blobbing. I think if the focus shifted to this, rather than people whining about how high sec has all the industry, then we would get somewhere, and null would be truly improved.
All I can see happening is that the giant blue donut will take control of all T2 production, and blob anyone who dares challenge their superiority. But at least they will still sell it all in JIta, so nothing will change for me really  |
|
|
|